Shade (Blink) is an infantry-type Lords Mobile hero that you can obtain for free. Blink is best for defending your turf and is very useful when assigned as Castle Guard.
When enhanced to gold grade, Blink will provide a whooping 60% wall defense boost. That’s almost 3 times better as compared to most paid heros with defense buff.
|Archetype: AGI Hero|
Shade will also boost your trap building speed by 40%.
And here’s the good news for F2P players who likes to go to war, Blink will boost your infantry defense by 50%.
When you enhance Shade to gold, your attackers won’t be able to break your wall easily.
Should they break it successfully, they’ll have to deal with your infantry’s formidable defense.
“All I need is one good stab!” – Blink
In the dead of the night, a Shade sneaks past any guard.
Slipping into the room of its quarry, Blink quietly slides a dagger across its victim’s throat.
Seconds later, Blink vanishes back into the dark night.
Blink is a brutal and efficient assassin who has never failed a mission.
Nothing gets in the way of Blink and its prey.
How to Get
You need to collect 10 medals to hire Shade. Medals can be collected from Hero Stages:
- Elite 3-9 – “Bad Blood“
- Elite 5-12 – “Mission Above All“
How to Upgrade Shade
You need to collect 20 medals to make it green, 50 to blue, 100 to purple, and 150 to gold. That’s a total of 320 medals to upgrade this hero from White to Gold grade.
All in all, you need 330 medals to hire and enhance to legendary grade.
Refer to medal collection table below:
|Trap Construction Boost
|Infantry DEF Boost
*Deals 200% Squad ATK as DMG to enemy Troops when upgraded to Gold.
|Shade training enables him to target an enemy weakest point consistently.
Increases Crit by XXX*
|Flings a dagger at an enemy, dealing damage and inflicting silence for five seconds.
Deals XXX DMG. Silenced enemies can’t use Magic.
|Assumes an elusive stance, increasing Reflex for 8 seconds.
Increases REX by XXX.
|Moves quickly to the side of the enemy to attack, dealing damage to all enemies in a small area and hitting them 3 times each.
Deals XXX Physical DMG per hit.
*XXX – a numerical value that is determined by your hero level, grade and trophies.