Watcher (Deeproot), a strange looking wood-like creature, is one of the most coveted hero in Lords Mobile… I don’t know why.
It’s a free hero but it’s not that easy to obtain. You have to go through many hell events to collect just a few medals.
|Archetype: STR Hero|
It’s one of the must have heroes, especially for F2P players, because he’ll boost your army’s max HP by 25% and army attack by 20%.
Aside from that, he’ll also boost your troop training speed by 20%.
Having that stats at the early stages of the game will give you the higher edge over other players.
Your attacks are more powerful and destructive.
He’s a strenght-based hero so he works well in Colesseum battles.
“Deeproot…protects…nature…” – Deeproot
The effects of alchemy from the war have polluted the forest and the Treants who lived there.
Hearing nature’s cry, Deeproot woke from his slumber to fulfill a single purpose: protect nature from its defilers.
How to Get Watcher
Watcher can only be obtained in Phase 3 of Hell events when available.
You need to collect 10 Watcher medals to hire this hero.
For Castle 25, you can get 3 medals per event. That means that you need to complete at least 4 hellish events to get a basic Watcher hero.
Watcher is usually bundled with gems, speed ups, resources and other rewards.
Most players save lots of speed ups prior to Guild Fest so they can finish hell events and obtain Watcher medals.
How to Upgrade
You need to collect more medals from hell events if you want to upgrade this hero.
Refer to medal collection table below:
|Army ATK boost
*Deals 200% Squad ATK as DMG to enemy Troops when upgraded to Gold.
The ancient forest imbues the Watcher with nature’s life essence, boosting its HP.
When maxxed, increases MAX HP by 4,800
The Watcher releases mid range toxic fungal spores, dealing damage to enemies in a cone and inflicting Vulnerable for 5s.
At full level, it deals 952 Direct DMG. Vulnerable enemies’ DEF is reduced by 300.
Lets out a thunderous bellow across the land, dealing damage to enemies in a large area and causing Direct DMG for 5s
When maxxed, it deals 362 Direct DMG. Also deals 362 Direct DMG/s.
Hammers the earth to release nature’s energy, dealing damage to nearby enemies in a large area and inflicting Immobilized for 5s.
At max level, it deals 2,316 Direct DMG. Immobilized enemies can’t move.